This post is an update notice for my Full & SRDe Fight Club 5 Compendium. Links to the XML files are posted on my dedicated Compendium page at https://donfarland.com/compendium.
So the May update is a little late, but this past month has been a perfect storm of COVID weirdness, a lot of overtime at work, and … a lot of new content. Over the past month, I have been going over the older adventures and adding NPCs & monsters that really should be included in the compendium. Fortunately, I had some help from some new friends and I was able to get a lot more done than I ever could have on my own. Now, onto the changes.
- Moved files to Google Drive from Dropbox.
- I’m no longer referencing the System Reference Document. References to page numbers will point to the PHB or DMG.
- I’m no longer referencing the Elemental Evil Player’s Companion. References to page numbers will point to Volo’s, MToF, EGTW, and XGE.
- NPCs and Monsters for adventures will be included if:
- the CR is changed due to any number of possible changes.
- there are changes to attacks, actions, reactions, and spells.
- there are three or more changes to AC, HP, resistances, immunities, senses, etc.
- Thousands of formatting changes to improve consistency among types. (Ongoing improvements)
- Added comments for NPC/Monsters purposefully not included with a reference to the base class.
- Dropped all mechanical servant beasts
- Changed the SRD references to their PHB and DMG counterparts.
- Moved the magic items to the DMG from the SRD/PHB.
- Merged all of the Armors of Resitance. Users can alter the title for the specific type.
- Moved the EEPC spells to Xanathar’s Guide to Everything.
- Moved the EEPC races to the Explorer’s Guide to Wildemount.
- Added the ‘Hollow One’ supernatural gift as a ‘Feat’ under Explorer’s Guide to Wildemount.
- Created Ancient, Adult, and Young Shadow Dragons (Chromatics and Metallics).
- Created Ancient and Adult Dragolich (Chromatics Only).
- Completed audit of NPCs and Monsters for:
- Lost Mine of Phandelver
- Hoard of the Dragon Queen
- Rise of Tiamat
- Storm King’s Thunder
- Tomb of Annihilation
- Waterdeep: Dragon Heist
- Curse of Strahd
- Princes of the Apocolypse
- Out of the Abyss
- Dragon of Icespire Peak
- Tales from the Yawning Portal
- Explorer’s Guide to Wildemount
- Ghosts of Saltmarsh
- Added the Yklwa from Tomb of Annihilation.
- Added the generic animated objects
- Fixed the Archmage
- Removed duplicate devil/demon lords (Orcus, etc)
- Added Battle Balloon to Acq. Inc.
- Change type of all vehicles, ? to just ‘vehicle’. (need to add sizes as a trait for all)
Planned for June
- Audit the NPC/Monsters for the following adventures:
- Kreko’s Way
- Lost Laboratory of Kwalish
- Orrey of the Wanderer
- Infernal Machine Rebuild
- Lots more cleanup to the NPC/Monster blocks to standardize them.
- Add base class for adventure NPC/Monsters to make it easy to find these variants when searching for the base class. (ie. Sir John -> Sir John (Knight)