Last updated on May 24, 2019
I have officially started a Critical Role conversion of the Lost Mine of Phandelver adventure. The idea has been kicking around in my head for a while now, but it wasn’t until I finished my map of Jorenn Village that I decided to dive in. I quickly added some labels to create an LMoP version of the map and started working on the regional map. Today, I finished that map and wanted to post them both as a teaser (and motivation).
The modifications to the town map were pretty simple. All I had to do was add some labels for the key landmarks and let you take care of the rest. I didn’t label the home’s of the various NPCs because nearly all of them lived next to or behind their place of business on the official Phandalin map. It seemed like unnecessary clutter.
Creating the regional map was a lot of fun. It basically involved tracing the basic geography from the Tal’Dorei campaign guide and placing the mountains, trees, roads, and rivers. I then used the 2MinuteTabletop Wonderdraft assets to add Jorenn Village, Turst Fields, and the various landmarks.
I did my best to place all of the landmarks a similar distance from Jorenn Village as they are in the source material. Westruun (the stand-in for Neverwinter) is a little farther away and off the map, but you can choose to start in the city, on the road, or 5 minutes from the ambush. The choice is up to you.
Now that the maps are complete, I’m going to get started on the notes and rewrites I need to make. My goal is to create something that can be posted online, so I’m going to have to avoid copyrighted data like the plague. It seriously limits what I can include in the finished product, but we’ll see how it goes.